

Choose a dagger and light armour and you can roll and dart around before stabbing demons in the back for a similar, satisfyingly gory critical hit. Go with a sword and shield and you can parry enemies' attacks with the latter before stabbing them through the heart in slow motion, if your timing's good enough (mistime your parry, and you'll probably die). Any character can scavenge, buy and use any weapon.

What you fight with is entirely up to you. You slowly build up a large inventory of vastly differing equipment and skills for yourself as you inch your way through the levels, finding treasure, killing demons and using the souls you get from them to buy a tiny bit more health, strength, magic power, carry weight or life-saving equipment. This will kill you by cleaving you in half with an axe.ĭemon's Souls is deeply tactical, preferring to pit you one-on-one against vicious and high-level enemies that can use the same tactics, weapons and magic as you rather than drowning you in a sea of lesser foes.

The pace is slower, and you can learn to use magic, miracles, ranged attacks, scavenged items and enchanted equipment to give you a wealth of alternatives to slicing things up with a sword. It's not a hack-and-slasher, though Demon's Souls incorporates the best elements of that genre into its accomplished weapons combat. For this reason, developing a devotion to Demon's Souls has been the gaming equivalent of falling in love with an emotionally stunted, occasionally violent sociopath. It is one of the most difficult modern videogames in existence, refusing to make even the slightest concession to your happiness or mental well-being.
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It acts as a hub from which you can access the five worlds, or buy and upgrade your character's weapons and abilities to give them a slightly better chance of survival. The only safe place is the Nexus, a haven for tormented souls. Everything in the entire world is designed to kill you, quickly and often without warning. The game's five worlds - all massive - are split into four different sections, each guarded by a horribly large and hardcore boss monster. They range from former human soldiers to agile, double scimitar-wielding skeletons, pouncing flame-creatures, octopus-headed guards, embryonic plague-carrying monstrosities, even Death himself.
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And this, the most interesting PlayStation 3 exclusive I've ever played.ĭemon's Souls is a brutal, bleak action combat RPG that pits your lone character against a universe full of violent demons. Mention the name and Armoured Core is what usually springs to mind, or occasionally Otogi, but when it's not making mech games From's output encompasses a vast range of extremes - cutesy co-op platformer Cookies and Cream, Tenchu, card-battler Lost Kingdoms, horror adventure Echo Night, broken, miserablist cult series King's Field.
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Here we present our original import review of the game from last year, which to the best of our knowledge is still completely accurate with respect to the European version.įrom Software is a strange and fascinating developer. Editor's note: Demon's Souls is finally released in Europe this week.
